WEBGL_debug_renderer_info exposes your exact GPU vendor + renderer string. ANGLE backends, Apple M-series, NVIDIA generations are all distinguishable.
WebGL fingerprint test — your GPU is a tracking signal
WEBGL_debug_renderer_info extension, browsers expose a string like "ANGLE (Apple, Apple M1 Pro, OpenGL 4.1)" — your exact GPU model, OS graphics backend, and driver vintage in one line.Live test
This card runs only the webgl fingerprint probe. To run all six fingerprint surfaces at once, use the full browser fingerprint test.
What is a WebGL fingerprint?
A WebGL fingerprint is a composite of GPU-related strings exposed by the WebGL JavaScript API: the vendor (e.g. Google Inc. (Apple)), the renderer (e.g. ANGLE (Apple, Apple M3 Max, Metal)), the GLSL shading language version, the maximum texture size, and the supported extensions list. Together these encode roughly 6–10 bits of entropy on a typical desktop, but combined with canvas and audio they push a fingerprint past 25 bits — uniquely identifiable.
How the WebGL test works
The test creates a tiny WebGL context, requests the WEBGL_debug_renderer_info extension, and reads UNMASKED_VENDOR_WEBGL + UNMASKED_RENDERER_WEBGL via gl.getParameter(). It also gathers the texture-size limits and the full supported extensions list — the combination of all of these is hashed.
Different browsers ship different ANGLE backends: Chrome on macOS uses Metal, Chrome on Windows uses Direct3D 11, Chrome on Linux uses OpenGL or Vulkan. Even on identical hardware these produce different renderer strings, which is one reason the WebGL fingerprint is so reliable.
How to block WebGL fingerprinting
Disabling WebGL breaks any site that uses 3D, maps, or video filters. The right defense is to return plausible-but-fake vendor + renderer strings via a content script that overrides WebGLRenderingContext.prototype.getParameter(). The replacement strings must match a real Chrome-on-Windows or Chrome-on-macOS configuration, otherwise anti-bot stacks flag the mismatch.
Browser Leaks Fingerprint Shield ships three platform presets — Windows / macOS / Linux — each with a coherent GPU string that matches the rest of the spoofed identity (User-Agent, Sec-CH-UA-Platform, Sec-CH-UA-Arch). Refresh this page after installing to see the strings change.
WebGL fingerprint questions
Why does my WebGL test show a different GPU than I expect?
Can a website read my GPU without WebGL?
What is "ANGLE" in the WebGL renderer string?
Does private browsing change my WebGL fingerprint?
Run the full browser fingerprint test.
See your composite hash across all six surfaces — canvas, WebGL, audio, WebRTC, Client Hints, and User-Agent — in one click.
Open the browser fingerprint test →